As I am going through your DVD, you demonstrate the ‘high ready position’ and the ‘low ready position’
What advantage does the high ready have over the low ready? It would seem that you have to re shoulder the weapon with the high ready, and simply roll up the weapon from the low ready.
thanks and excellent DVD. I hope you can make it up to Alaska next year. I will be there if you are
bear with me I’m doing this from my phone. It’s just another way to sometimes break the gun down. Example maybe you shooting around an object and you need to move positions just a few feet away to shoot over something else. Instead of muzzling down I will probably go to a high ready instead of a low ready or keeping it shouldered. We add it in because I’m not sure what the terrain will be. However you did answer part of your question in regards to the drawback of re-shouldering on the high ready. Which is why the low ready seems to dominate. It’s not much to read into. In a dynamic situation the operator needs different tools to fix different problems.
Thanks for the question, and thank you for your support. I promise if there is another video, it will be even better.
…and we all cannot wait! Great action/instruction on the DVD! I would be lying if I didn’t say I watch it everyday. :eek:
Looking forward to the class next July in Sacramento.
That’s exactly what it is…problem solving in any given situation.
High ports and low ports have become a huge controversy for some reason… mostly came from SEALs using it in CBQ/CQD and other SOF units despising it… then it turned into these asinine arguments… But what even these HPLD operators even forget is that there is a time and place for both as Chris hit on above.
It is all situational dependant. If I am running and gunning in a IA attack drill with other teammates then I will go high to illuminate sweeping teammates due to it being dark or woods or whatever plus reloads are much faster on the run in the high position due to ease of indexing the mag well. also as you saw Chris in the end of this video go high port because I am below him:
But going in the house I am directly against High and recommend low due to the sweeping issues as well as a gamut of others like:
-Big chunk of metal in your face and loosing a quarter of field of vision,
-Slows down target acquisition due to more steps in getting the weapon in action,
-If you have to go hands on then then guess where the weapon goes anyways?,
-If you need CQD because someone just grabbed your muzzle and attacked you then they can have it because we are going to the ground to take them out of the situation so my teammates can come in and dominate the room over top of me. (now I’m sure there is some Deiter Pro here that would differ) but just one thing to think about… why get into a stand up fist fight when you are trying to clear a room? So while you are duking it out in the fatal funnel all your teammates are like domino’s outside the door…
Now some people say “well I’m not in the teams kicking doors so what do I do in my home by my self?” well if someone attacks you in your home and you have a carbine in hands and the guy has a hold of the barrel… let me answer with a question: Have you ever held on to a barrel when it went off?
Sorry to go into it to far but I always see the controversies busting down the gate on threads like this…