Battlefield 3: Fault Line Trailer. Looks good!

Generally, I don’t like any of the BF games. The lack of prone ensures I will NEVER buy one.

However, in terms of presentation, the series, its getting better and better. Graphics looks surreal.

Lets see if EA finally has what it takes to make a COD:MW killer

http://www.youtube.com/watch?v=ekDutunw1mk&feature=relmfu

Are the ejection ports on the correct side of the gun?

Does it have prone yet?

If not. I still wont buy it.

Call of Duty will still be played. :frowning:

Yes.

Also to the OP, how can you not link to Part II?

http://www.youtube.com/watch?v=TBu_tH8muq0&feature=channel_video_title

it has prone, watch the Fault Line 2 trailer

MW3 devs have admitted they are using the same engine :rolleyes: BF3s engine is their new Frostbite 2.0 engine, the soldier models, animations, dynamic lighting, destructible environments are a huge step up over bad company 2

Game Informer Cover Issue - Including Scans - Battlefield Verse

recoil, muzzle blast and smoke look more realistic than anything to date.

I saw gameplay footage and realized that it may have the same gunplay issues as BC2.

For example, player fires his weapon. The ammo counter says 5 rounds were fired, but in game only 2 bullets actually left the weapon. To get all 30rds to leave your weapon, you have to tap the trigger 30 times. If you hold down the trigger, the counter says you emptied the magazine but technically only 15rds actually left the rifle. The other 15rds don’t exist. :suicide:

In the BC3 footage I saw, there was evidence of ammo counter and gun shot audio not matching. That’s a tell tale sign.

some leaked gameplay:
http://www.youtube.com/watch?v=jq-mu0pKos0

One big thing that has been bugging me about the trailers is that none of the other soldiers have sights on their rifles.

I must say that I’m not a “gamer” of any sorts. But man alive! Video games sure have come a long way from my days of Pong and Tank! :smiley:

Yeah, looks like the modeling team went full retard on this one.

Reason I don’t like the Battlefield engine is it has always had hitbox issues related to latency and issues with hitboxes not corresponding to model location even on a stationary target. Back in BF2 you could snipe a prone target by shooting underneath them. If you put the crosshairs right on their head and fired you usually did not get a headshot.

I didn’t even notice till you mentioned it but it’s even evident in the still shots above…WTF

Ehh, I’ll probably buy it. I’m going to get “Homefront” soon too. We’ll see how that plays.

Having played Bad Company 2, I have noticed numerous similarities to Crysis from gameplay to jungle graphics to plot. (Since EA owns both, can hardly be plagarism.) But this new iteration looks like a big step up on all levels–no pun intended. :stuck_out_tongue:
I hope they improve the rendition of the ACOG–in BC2, it had an asinine red-watery glare covering bottom half of reticle.

EA doesnt own it, they publish it, the developer companies that work under EA own it.

The weapon is firing auto, but the selector is on semi.:eek: I guess I’ll stick to pinball.

Don’t get homefront. Horrible game.

COD killer?

That is what many thought about MOH, and it fell off the map quick fast once Black Ops arrived.

Gameplay + Fun > Graphics

Attention to detail > Graphics. :expressionless: