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Thread: Range 37 - Gunfighter Match this Saturday March 5

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  1. #1
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    Glad you made it out Grant, that was a fun match!

    Scores are up here.

  2. #2
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    I was disappointed with my finish..I was one miss from shooting stage one clean...I could of used those 20 secs....awesome match though
    " Our houses are protected by the good Lord and a gun, you might meet'em both if you show up here not welcome son.." -Josh Thompson

  3. #3
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    Yeah, Frankie's scoring system makes it VERY advantageous to shoot smart and accurately.

  4. #4
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    dude, I've been missing out.

    Whats the round count for this match, and anything a first timer should know before showing up?

  5. #5
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    Quote Originally Posted by theblackknight View Post
    dude, I've been missing out.

    Whats the round count for this match, and anything a first timer should know before showing up?
    Did you shoot yesterday? It was good times for all...100 rds each is plenty...most fun you can have for $15....

    Grant
    " Our houses are protected by the good Lord and a gun, you might meet'em both if you show up here not welcome son.." -Josh Thompson

  6. #6
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    Quote Originally Posted by rak320 View Post
    Did you shoot yesterday? It was good times for all...100 rds each is plenty...most fun you can have for $15....

    Grant
    You got that right. The kill house setup was insane. Probably the best I've seen so far.

    Anyone even thinking about it should come by and check it out. Far different from any other matches.

  7. #7
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    I shot the matches this weekend as well. Did ok in the Friday Night Fights match and definitely not as well as I wanted in the Gunfighter... oh well, everyone has one of those days. I'm happy with my shooting consistency wise, but the speed just wasn't there for some reason. This is McGraw by the way. Good shooting with y'all!

  8. #8
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    Quote Originally Posted by rak320 View Post
    Did you shoot yesterday? It was good times for all...100 rds each is plenty...most fun you can have for $15....

    Grant
    Yeah man, I was the one in the tan interceptor and battle belt in group 2. Who was rockin the M4c shirt and M&P15? welchtactical is one of the RO's, he must have had a bad day cause I finished right behind him on my first match.Find her channel on youtube, he got some helmet cams of the matches.

    I think they should turn this style match into a federation like IDPA etc. It would bring the anti gaming crowd out and prob force a few IPSC wieners over to the dark side.

    I def learned some valuable stuff.

    1:I have no bid'ness with a 300y zero. my head shots from the far port went high and all I saw was berm moving behind the target, thought I was good. other than that, I had one procederal in the house for exposure.

    2: row machines,slo runs and rucking arnt enough for cardio. I need to do more sprints w vest.

    3:I need to buy a key fob camera, so i can review and learn more from each match

    I'm making this priority one as far as matches go.

  9. #9
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    Quote Originally Posted by theblackknight View Post
    I think they should turn this style match into a federation like IDPA etc. It would bring the anti gaming crowd out and prob force a few IPSC wieners over to the dark side.
    It looks real similar to what some of us have been doing in Florida for 10+ years. Florida Defensive Carbine Club shoots in Lake City and has been running for over 10 years, South Florida Defensive Carbine Club ("my" match until last month) has been running for over 6, and Central Florida Defensive Carbine Club has been running for over a year.

    The problem with founding an actual organization, more than anything else, is that combining scoring systems or determining which is best is like trying to unite the city-states of ancient Greece!

    FDCC and SFDCC operate on a neutralize/failure-to-neutralize scoring system while CFDCC operates on an IDPA scoring system with increased penalties.

    However, the scoring system is key to keeping the gamers out. We penalize a shooter 30 seconds for an FTN and 30 seconds for a hit on a non-threat, and 100 seconds for a failure to do right. Most with an extensive background in gaming do NOT like this, and I have been told directly in the past "it was a fun match but I'm not coming back until the scoring system changes".

    When I was running things we had two types of stages: scenarios and drills. My scenarios were rarely the stupid IDPA narratives of "you're at the gas station with your family and..." unless it was germane to the stage. For example, we had a shoot house stage and I wanted to impress upon the shooters the need to get through it quickly, so the scenario was that a badguy had your daughter in the back bedroom and you needed to get to her.

    After doing this for six years I have a lot of opinions about what makes for good stage design, and categorizing them into those two groups goes a long way towards this.

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